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Grand theft auto 2
Grand theft auto 2




Escaping this is practically impossible, outside of going to a mission area or somehow getting lucky. This leads to an alarm, to turrets, to Krimzon Guard Zoomers and Hellcats in pursuit, and a huge wave of Guards after Jak. No, the Krimzon Guard of Haven City only pursued Jak when he either bumped their zoomers, bumped them, or somehow directly antagonized them.

grand theft auto 2

Jak could steal and hijack Zoomers, run over innocent civilians, and far more that would probably elicit a response…but to no effect. Haven City is a mostly open sandbox with a strong police presence in the form of the Krimzon Guard, who were Jak’s enemies more so than they were his allies. In Jak 2, Jak has been exposed to Dark Eco and is, without beating around the bush, an escaped convict if for no real reason outside the Baron’s twisted mentality. Now, again, time has proven the staying power of platformers, but this impacted Jak 2’s direction. Rockstar would go on to raise the bar with future Grand Theft Auto games, but as part of the industry is seeing where something would land a few years out (as development takes a while, more so now), GTA 3 sent a clear message: this is what gamers wanted. Grand Theft Auto 3 was released just a few months before Jak and Daxter: The Precursor Legacy (October and December respectively), and it was immediately clear that GTA 3 was a defining moment for the industry, launching to critical acclaim. RELATED: Naughty Dog Confirms It's Not Working on a New Jak and Daxter Game Fans always knew there was a dynamic shift from the happy-go-lucky platforming of the original Jak and Daxter to the more open, gritty, and darker storyline found in Jak 2, and there’s one culprit that was largely responsible for that: Grand Theft Auto 3. Jak and Daxter was a huge IP for Naughty Dog, eventually spanning a total of six games- Jak and Daxter: The Precursor Legacy, Jak 2, Jak 3, Daxter, Jak X: Combat Racing, and Jak and Daxter: The Lost Frontier (which began development under Naughty Dog before being passed onto High Impact Games).

grand theft auto 2

But, at the time, this transition led to a lot of innovation and changes to the platformer genre, perhaps no more so recognizable than in the Jak and Daxterseries.

grand theft auto 2

In fact, It Takes Two is an action-adventure platformer that won Game of the Year 2021 at The Game Awards.

grand theft auto 2

Hindsight is 20/20, of course, and platformers went nowhere. Platformers were at an all-time high, but the emergence of more open-world, shooter games slowly edged them out. The late 90s and early 2000s were a big transition period for the gaming industry.






Grand theft auto 2